ELIOTT ERTA
← 3D & CGI

Personal Project / Game Art / 3D Prop

Dying Light 2 Crossbow — Fan Art

Personal 3D prop inspired by the crossbow from Dying Light 2.

This project involved a complete modeling and texturing workflow, including low-poly, mid-poly and high-poly versions. High-poly detailing was developed in ZBrush, followed by texture baking in Marmoset Toolbag and material creation in Substance 3D Painter.

The final renders showcase the mid-poly presentation version, with a particular focus on surface wear, material definition and mechanical details.

Project Software

Blender
Modeling
Maya
Modeling
ZBrush
High-poly detailing / sculpting
Marmoset Toolbag
Baking
Substance 3D Painter
Materials / textures
Photoshop
Small logos, graphic elements and custom brushes

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Unreal Engine Environments →